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Expedition 33 director Guillaume Broche was previously a brand development manager and narrative lead at Ubisoft, but left to ...
If only every random scroll through Reddit was as productive as the one that changed Clair Obscur: Expedition 33 lead writer ...
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TheGamer on MSNClair Obscur: Expedition 33 Devs Explain How They Formed Their TeamExpedition 33 developer Sandfall Interactive was formed after the game's director was bored at his job at Ubisoft. He started ...
Expedition 33 wasn’t made by just 30 ex-Ubisoft developers but rather a bigger team that unfortunately goes uncredited.
If there's one in-game area Clair Obscur: Expedition 33 players have had trouble with, it's the Gestral Beaches and their accompanying challenges – challenges Sandfall Interactive lead and game ...
Expedition 33, about an attempt to free a Paris-like city from a disturbing ritual, has challenging turn-based combat and an ...
Clair Obscur Expedition 33’s director revealed that most of his team had never even made a game before dropping a 2025 GOTY ...
Expedition 33 blew fans away, and now we're finding out why the studio initially opted not to pitch this idea to Ubisoft.
Director Guillaume Brochu admitted that the undoubtedly successful Clair Obscur: Expedition 33 might not have been born if ...
JRPG darling Clair Obscur: Expedition 33 launched just two days after Bethesda shadow-dropped Oblivion Remastered, which ...
Boredom can be productive, apparently. At least it was for Clair Obscur: Expedition 33 director Guillaume Broche, who first dreamed about creating the critically acclaimed RPG while "bored in their ...
“Clair Obscur: Expedition 33” is being hailed as a masterpiece ... an alumnus of France’s games mega-publisher Ubisoft, ...
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