The Nvidia GeForce GTX 980 SLI is a high-end DirectX 12-compatible graphics solution for laptops, consisting of two GeForce GTX 980 cards. Each card has a 28 nm GM204 GPU based on the Maxwell ...
The Nvidia GeForce GTX 980 SLI is a high-end DirectX 12-compatible graphics solution for laptops, consisting of two GeForce GTX 980 cards. Each card has a 28 nm GM204 GPU based on the Maxwell ...
We got our hands on a set of GTX 980 reference cards to run through paces in 3-Way and 4-Way SLI. The idea of multi-GPU gaming is pretty simple on the surface. By adding another GPU into your gaming ...
3DMark 11 is the latest version of what is probably the most popular graphics card benchmark series. Designed to measure your PC's gaming performance, 3DMark 11 makes extensive use of all the new ...
I've been swamped with work over the last month, flying over to Taipei for Computex 2015, back for the launch of the GeForce GTX 980 Ti, the Radeon R9 390X, the launch event in Sydney, Australia for ...
NVIDIA has just launched its new, 10th generation GeForce architecture, Maxwell. There have been two new Maxwell-based cards launched for the moment on desktop, the GeForce GTX 980 and GTX 970. NVIDIA ...
At eTeknix we were fortunate enough to have received a pair of GTX 980s for Nvidia’s launch day so we thought we’d see what they have to offer in SLI. When running a pair of the same GPUs in SLI it is ...
NVIDIA's top-end GeForce GTX 980 graphics card is powerful. So powerful, in fact, that I've felt confident in calling its performance "drool-worthy". Well, after seeing GIGABYTE's latest release, I'm ...
I am actually pretty impressed by the 9xx cards, especially the pricing on 970 and its power efficiency. I am considering an upgrade, but consequently the 7xx cards have tanked in price. As a result, ...
If you are a PC gamer, try to not drool all over your keyboard when you check this awesome graphics card kit out. Gigabyte has produced a very cool, and very potent graphics kit for PC gamers called ...
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Above a percentile chart of the 30 seconds @ 2560x1440. Here we plot FPS and place it in relation to percentiles. This methodology could be used to determine average FPS as well. Check the 50% marker: ...
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