W hen it comes to swinging big weapons at even bigger monsters, Capcom's Monster Hunter franchise rises above the rest -- and ...
Although more Japanese game studios have taken to developing with Unreal Engine in the past decade, there are still ...
I can't even fathom how much money Capcom is banking on Monster Hunter Wilds making (seriously, I'm not good enough at math ...
Eurogamer has played the first six hours of Monster Hunter Wilds, and here are our in-depth first impressions.
GameCentral gets to play Capcom’s next evolution of Monster Hunter, featuring the return of a classic arachnid.
Monster Hunter Wilds shows off the depth and breadth of the RE Engine, it’s just a shame the betas really failed to drive ...
Capcom has extended the Monster Hunter Wilds Open Beta Test 2 by 24 hours due to a PlayStation Network outage. The test ...
A lthough more Japanese game studios have taken to developing with Unreal Engine in the past decade, there are still ...
Monster Hunter Wilds' director Yuya Tokuda and producer Ryozo Tsujimoto reflect on the series' early adoption of console ...
Tokuda said that the Monster Hunter Wilds team has been careful about how it can teach players gradually during the game’s “very tutorial-like,” “easy-to-understand” first few hours, but that as ...
I attended a Capcom event where I got to play Monster Hunter Wilds for nearly six hours non-stop. I hadn’t played any game ...
As the final checks for the Monster Hunter Wilds preview were being completed and I sat patiently looking at the game’s main menu, I was both giddy and curious.