Light looks more natural in games with ray tracing on, but you can expect performance to take a hit accordingly.
Gears of War E-Day developers explain how Unreal Engine 5's Lumen, MegaLights and Nanite help deliver ray-traced lighting at 60 FPS.
However, the real breakthrough lies in the technique's dramatically reduced memory footprint and acceleration structure update costs. Traditional ray tracing implementations require independently ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Ahead of its release next month, the official PC specs for Gears of ...
Apple says its new Mac mini, built around the M6 chip, delivers up to twice the gaming performance with ray tracing compared with the previous M4 chip. Apple published the claim in an August 2026 ...
Remedy’s highly awaited sequel to Control, Control Resonant, launches two weeks from now, on September 24. The studio already revealed the minimum and recommended requirements a while back, though ...
Earlier this year NVIDIA rolled out DLSS 4.5—the big headlines were Dynamic Multi Frame Generation, 6X Multi Frame Generation and a second-generation transformer model for Super Resolution. One piece ...
Ray tracing and path tracing are two major technologies shaping modern gaming graphics and graphics rendering in 2026. In this graphics comparison, both techniques improve lighting, reflections, and ...
AMD has detailed a new ray tracing technique called tetrahedral cages, and according to a blog post on the company's GPUOpen developer site, it can cut BVH memory use by roughly 47x while speeding up ...
The DirectX Ray Tracing (DXR) pipeline integrated with Microsoft’s DirectX 12 Ultimate API is set to receive a major upgrade. On March 17, Microsoft released detailed specifications for three ...
Capcom could have let players choose to toggle ray tracing. Capcom has made a choice to the detriment of Resident Evil Requiem players on PS5 Pro, but it will take a while to explain what it is. As ...
In brief: Nvidia launched its push toward hardware-accelerated ray tracing in 2018 with its GeForce RTX 20 series graphics cards, promoting the technology as a defining feature of next-gen gaming.