From pixel horror to cozy sims, these solo and small-team developers are shaping the future of indie games and are worth ...
The AAA game studio development cycle is floundering in the face of economic headwinds and bloat. Long development cycles, ...
In the summer of 2012, ROUTINE was revealed at the largest video gaming convention in the world Gamescom, but after well over a decade later it has yet to make it into the hands of players. In the ...