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With the 4th installment of our Plasticity series we are back at our Watch. This time we’re importing the model into Cinema ...
Houdini storms FMX 2025 as Platinum Partner with the Houdini HIVE. In sessions in Raum Mannheim and Bertha-Benz-Saal, artists from RISE, BlueBolt, Framestore, Bottleship, Untold and more share Houdini ...
Unity 6.1 introduces 3D water deformation, Deferred+ rendering in URP, Variable Rate Shading, bicubic lightmap sampling, and experimental WebGPU support.
If your next real-time or game project is missing a stable, saloon or sheriff’s office, this drop is worth a stop: 260 modular Wild West-style 3D assets for Unreal Engine are now available via Fab ...
I is coming up on 21–22 May—mark your calendar and grab your spot now, registration’s already open. CEUM 2025.II follows on 17 September!
Greyscalegorilla Studio 1.3 enhances the Smart Send feature, allowing users to transfer not just materials but also HDRIs, Gobos, Area Light Maps, and Surface Imperfections directly into Cinema 4D.
On April 29, 2025, at 10 AM distributor ComLine hosts a live session on Adobe Express—part product demo, part positioning statement, part classroom for creatives. Presented by Adobe Senior Specialist ...
There are many different tools for visualisation with AI. “Flora Fauna AI” takes an interesting alternative approach here. The system aims to combine many technologies under one bonnet and be an AI ...
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