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The PlayStation 6 is still years away, but recent comments from the Sony Interactive Entertainment CEO shows a promising ...
It’s not hard to see why Sony would be interested in pursuing an aggressive live-service games strategy, then, beyond just the potential profits. PlayStation’s first-party teams like Naughty ...
Thanks to Helldiver II's success, Sony isn't ready to give up on live service games any time soon, confirming plans to invest ...
Sony plans to release at least one big first-party AAA singleplayer PlayStation game per year, but only 'at the right time' ...
Sony Interactive Entertainment’s Senior Vice President Hideaki Nishino addressed growing speculation surrounding Microsoft’s ...
Continued cancelled live service projects paint a worrying picture for PlayStation's strategy going forward, unless the platform refocuses on what it does best. More cataclysmic than the misguided ...
Despite its best efforts, PlayStation’s live-service strategy hasn’t borne the fruits it has hoped for thus far. The company’s initial plan was to charge head-first into the market with 12 ...
PlayStation are not giving up on live service games as they hope to repeat the success of Helldivers 2 rather than the ...
However, Sony clearly knows where a lot of the money is in video games right now, and that’s back in the realms of live ... strategy to try and drive engagement alongside a revitalised ...
PlayStation gives deep insights into its future strategy in a business presentation: strong single-player games, targeted live service expansion and long-term IP focus.
More like this PlayStation Legend Shuhei Yoshida 'Would've Tried to Resist' Sony's Live Service Push This week, PlayStation announced that it was shuttering Firewalk Studio, a developer founded in ...