ive been flirting with the idea of trying to do some 3D programming with OpenGL (on a win platform). im a complete noob in this area so i would like some starting tips. ive done a little coding in C++ ...
I've been working on VLC for a couple of years and, for the last few days, I'm working on a new OpenGL video output to replace the current one (which uses QuickTime to render the picture on the screen ...