Microsoft has announced it has launched a preview version of DirectSR. This is a new API that's been made to standardize super-resolution (upscaling) support for all DirectX 12-based PC games.
Microsoft has quietly released its latest DirectX 12 Agility SDK (version 1.619 alongside the 1.719-preview), and while the patch notes are dense with developer jargon, the implications for PC gamers ...
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DirectX 12 is the latest graphics API that powers Windows 11, but many of the best PC games still either run on DirectX 11 or include an option to switch. Which should you choose? Although most ...
Microsoft has revealed a new Video Encode API for DirectX 12, allowing developers to take advantage of GPU acceleration to encode H264 and HEVC content. The feature is native in Windows 11 too.
DirectX is the secret sauce that allows most of the best PC games to run. It solves a problem for developers by offering a standardized solution to communicate instructions to your graphics card, and ...
For decades, there has been a discrepency between the level of optimisation game developers are able to achieve on a console versus the PC hardware equivalent. As Microsoft continues its PC gaming ...
UTM extends its experimental Windows graphics driver from DirectX 11 to DirectX 12 FL12_1. Parallels currently lists support ...
Earlier today, Microsoft released a new DirectX 12 Ultimate feature, called Work Graphs. Work Graphs introduces new types of GPU autonomy that attempt to eliminate CPU bottlenecks. And below, you can ...